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Author Topic: Last updates.  (Read 5202 times)

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Online AbsolutePower

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Re: Last updates.
« Reply #15 on: January 08, 2022, 04:52:50 pm »
Revision 572:

fix
-Elroki , ToIVortex , Pagan , Oracle teleporters.
-shop distance(sell-buy) bug, thanks to exclusive for report.
-Monster Derby Track teleport. thanks to lorka for report.
-MissQueen multisell coupon. thanks to lorka for report.
-Olympiad spectator error thanks to magister for report.
-Quest ShowResult replace objId instead name.
-html over 200++ corrections typo - bypass.
-(Custom config) DAGGERS-ARCHERS wear HEAVY-LIGHT on use item
unequip equipped item if config is false , to avoid stuck , thanks to exclusive for report.
-Npe on connection close , thanks to exclusive for report.
-Herbs auto destroy , thanks to exclusive for report.

Spawn:
-Implement L2off spawn data and territory system.
-xml spawn list added inside datapack data/xml/spawn.
-Sql spawn list has been merged with new spawn system and manage only the custom admin //spawn.
-Territory Monsters randomly spawn in their territory.
-Shift click on monters -> "visual" will allow you to check their territory.

Skill fix:
-fixed all chance skills.

Optimize:
-NpcData.java
-PetNameTable
-Siege(tasks - sql connection)

Implement:
-Server-Player Variable
-ClientSetTime packet.
-AttackDeadTarget packet.
-AttackinCoolTime packet.
-AttackOutOfRange packet.

Rework:
-L2BossSpawnInstance

Clean up - Delete:
-remove L2ProtectorInstance.
-remove unused configs.
-remove AdminUnblockIp.
-remove VipTeleportCmd.
-AdminCommands.xml clean up.

Organization:
-AutoSpawnHandler,L2Spawn,SpawnData,SpawnTerritory
moved inside gameserver.model.spawn .

Dont forget: to update your databse and use geodata!!! is important for the new spawn system!
            



Online AbsolutePower

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Re: Last updates.
« Reply #16 on: February 04, 2022, 10:27:19 pm »
Revision 573:

Fix
-Herbs auto destroy time (14 seconds)

Optimize:
-Quest engine.
-Hero engine.
-SevenSigns.
-Event engine.

Implement:
-Siegable Clan Halls (from l2j thanks to Zoey76)
you can use //siege ingame for test.
-Spawn data spawn_bydefault field.
-CustomSpawnManager (holds npc spawn data by field "spawn_bydefault"
that equals false)

Clean up - Delete:
-delete:EventStats.java
-delete:pmoff - tradeoff handlers and merge in one (.menu voiced)



Online AbsolutePower

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Re: Last updates.
« Reply #17 on: April 28, 2022, 05:15:29 pm »
Revision 574:
small update for stable game play.
Fix:
-Clan skills learn npe , thanks to Ziklis for report.
-potions visual bug , thanks to Ziklis for report.

Delete:
-spawnlist old sql file.



Online AbsolutePower

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Re: Last updates.
« Reply #18 on: May 14, 2022, 01:42:46 am »
Revision 575:

Fix:
-Clan Skills , thanks to shush for report.
-Olympiad doDie error , thanks to shush and Elliot for report.
-backstub 100 % succes if attacker is behind of target.
-player siege state status update.
-CrownManager unhardcoded checkCrowns.
« Last Edit: May 14, 2022, 01:44:13 am by AbsolutePower »